The main goal of the game is to expand and develop a city, evolving from the Stone Age to the colonization of Venus!. The city has houses that provide coins and population, production buildings that provide supplies, buildings that produce goods, and lastly the decorations and cultural buildings that provide happiness. Forge Points, with a meter that refills in time (one Forge Point per hour up to 10 at a time), allow players to research technologies, which unlock new buildings, more building space and other bonuses. There are special buildings as well, that may be acquired in special events, daily challenges, and the antiques dealer, who buys and sells items for trade coins. Some may have to be purchased with gems, a premium currency that is harder to acquire. Forge Points may be contributed to great buildings, based on historical structures and which can be assembled when a player finds the correct blueprints. Great Buildings offer higher benefits but require many forge points to advance. It is possible to speed up construction and research with diamonds, a currency that may be purchased with real money. However, diamonds can sometimes be acquired upon the completion of certain quests and through some buildings like the Crows Nest and wishing wells. Some players with large cities start new worlds on their account, and fill them with those types of building, because diamonds are a currency on the account, not the city. There are also buildings that allow the training of certain military units. Some military units can also be acquired by conquering certain territories. Combat takes place with turn-based tactics, and unit types work in a rock paper scissors style against each other. Combat may be used to advance territory in a world map, and in player versus player combats, including special tournaments. Those tournaments are held between guilds, groups of players that fight together against other guilds.
Download Downloaded 301 times – 1 MB